Also called time-out from reinforcers. As the label suggests, this is a consequence in which a person loses some or all opportunities to gain access to reinforcers.  A good way to implement this procedure is removing the person from an area where reinforcement is available (e.g., playground or the living room where the game console is located at) or removing a reinforcer from the person (e.g., taking away the beloved iPad or phone or toy).  Do not implement time-out for escape-based/avoidance-based behaviors as doing so will make things worse.

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